US$ 79.88
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In Dungeoneer
SKU: AC01713
Don’t roll the ball here
the other players (the witnesses) give detectives a one-word clue that starts with the letter at either end of the letter-card line
then adds new layers of resource management and engine building to the mix — making the game easy to learn
Underwater Cities Game St johns Ambulance In DungeoneerDescriptionSpecificationsShipping Develop future cities on the seafloor through politics, production, and science. 1 4 Players 80 150 Mins Ages 12+ Features: End Game Bonuses, Hand Management, Income, Network and Route Building, Solo Solitaire Game, Turn Order: Stat Based, Worker Placement Theme: Card Game, City Building, Civilization, Industry Manufacturing, Nautical, Science Fiction Description: In Underwater Cities, which takes about 30 45 minutes
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