Tools for Frontier Living (Traveller 2300AD) Magic Mages in the Old World
Description
Mages in the Old World
Creatures of darkness
but there are strict rules of courtesy and deference governing every interaction
like the shadow-wielding blackjack or rhythmical staccato
The World Doesn't Need a Hero
Tools for Frontier Living (Traveller 2300AD) Magic Mages in the Old WorldThe Frontier Beckons. The Core is advanced, comfortable, and safe. Too safe for some, for whom the wilds of the Frontier promise adventure, riches, and freedom. The worlds of the Frontier are hostile. Even if they support life, that life is no friend to humanity. Every single world outside the Core is trying, in its own unique way, to kill the human interlopers. Native life, climate, geography, even the air and water can be dangerous. To survive, to
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